In its current state, the honor system of the World of Warcraft is awfully anti-casual and is often tauted as being terribly demanding and detrimental to high-ranking power-gamers.
What I was thinking, was the the current honor system should be scrapped for something that is more win/loss.
However, to make it work, the following items would have to be addressed:
(A) Coorindated Guild versus PUGs
(B) How many matches you play effecting your ranking. -- Playing the numbers game.
More on this later, as I get time to flesh it out...
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